Self Contained Fs Uae Game App Bundles For Mac
Hi Frode!!May i pick your brains and ask if it is possible to have the config file and all kikstarts/save configs, adf's etc within the app itself? If so, what do i need to add to the config file?I'd love to run fs-uae seperately for each game with their own icons etc for launchpad without fs-uae needing access to anything outside of the appMany regardsI assume you mean Mac OS X app bundles. Yes, this is possible. Before looking for Default.fs-uae, it looks for Config.fs-uae in the directory containing the executable (I don't think I have documented this, so I understand why you ask;-)). So in FS-UAE.app, the actual executable is.
(put FS-UAE, Launcher, Games / Amiga HDs on a portable device and run stuff from there); Creating Self-contained App Bundles for OS X.
Code: configbasedir = $config/./Resources(basedir = $exe/./Resources should also work, $config and $exe is replaced with the directory containing the config file or executable, respectively)The kickstarts dir will automatically become FS-UAE.app/Contents/Resources/Kickstarts (etc). Also note that the logs will be stored inside the app bundle. You can of course override this with 'logsdir', or specify the other directories (kickstartsdir, etc) instead of using basedir.You should of course be able to change the name and icon for the bundle as with any other Mac OS X app bundle.
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I did like the launcher but MUCH prefer to just double click the game and it runs straight away from launchpad or a folder. Plus i dont have to load an extra program to run it. Each to their own but I prefer this wayOne downside is that you won't enjoy FS-UAE updates and improvements that easily, since you have merged FS-UAE and a game into one app.But on the other hand, it is easy to for example write a small shell script that copies files from an updated FS-UAE.app over to all the game.apps located in a specific directory! Code: somedirectory/Config.fs-uaesomedirectory/fs-uae (executable)somedirectory/share/fs-uae/But note: fsgetapplicationexepath is not implemented properly for Linux/FreeBSD, so fs-uae will only work properly in this case if the current directory is 'somedirectory/' (which it normally is anyway if launched from a desktop environment). Implementing fsgetapplicationexepath properly is on the todo-list anyway, so I can improve this quite quickly (to lift the 'current directory' requirement).But, if 'somedirectory' is to be portable to most other Linux computers, more work is needed, including:. required shared libraries must be included in the directory (if not, compatible libraries must already exist on the target system). For example, either the SDL library must be included, or you must require the the system already has SDL installed (with a certain minimum version).
LDLIBRARYPATH (or some other mechanism) must be used to make the shared libraries found when starting FS-UAE (a wrapper shell script can be used for instance). neither FS-UAE nor bundled shared libraries must use 'too' recent symbols, or the binary package will not work on older systems.
One way to do this is to compile such a package on an older Linux (Debian 6.0 is probably a reasonable choice).I should be able to help further if you have specific questions.